Results for “type sh”
Agreement tag stuck on the end of a relatable statement.
Mature content — open to view.
A throwaway tag meaning 'type stuff,' added to agree with or punctuate a statement.
An instrumental made to sound like a specific artist — and a meme format for 'this gives off ___ energy.'
An in-your-face archetype that wins by smothering you with fast offense.
Flashing just your shoulder out to bait an AWP shot.
A flashbang that detonates instantly, with no warning arc.
Turning away from an incoming flashbang to reduce how blind you go.
Going prone mid-gunfight to drop under their aim and win the close-range duel.
A flashy execution-style melee on an enemy who never saw it coming.
Shoving a sidelane solo while your team draws pressure somewhere else.
Helping your jungler chunk their first camp without stealing the kill.
Letting your wave snowball by killing only a few enemy minions, for a big crash later.
Summoner spell that instantly blinks you a short distance.
Map bushes that hide you from sight, prime ambush spots.
One player running the team's brain — calling moves, fights and objectives.
Dota's big neutral boss who drops the Aegis — a free second life — when he dies.
Killing a fed enemy on a streak and claiming the bounty gold their lead has piled up.
To Polymorph an enemy into a harmless sheep so they're out of the fight.
A beefy character whose whole job is to soak damage for the squad.
Jumping a player the second their fight ends, hitting hard before they can react.
Tears through armour and health in no time.
An enemy with no armour left, taking damage straight to health.
Enemy's one hit from going down — finish them.
Force-quitting to the console dashboard mid-match to dodge a ranked penalty.
Walking out of throw range to bait a throw, then whiff-punishing it.
A Ryu/Ken-style character with a fireball, an anti-air uppercut and a forward-moving kick.
A chain of crouchdashes that glides a Mishima forward like he's on rails.
The swaying lunge that lets Mishima characters slide into your face.
Cancelling backdashes with down-back so you can spam them and float around.
Air-dodging diagonally into the floor to slide while staying free to act.
Flicking back and forth on the spot to bait and control space.
A downward-launching hit you can sometimes jump out of, unlike a true spike.
Short hop, fast fall, L-cancel an aerial — the cleanest, laggiest-free way to throw an air move from the ground in Melee.
A dig at shmups built around physics and shields instead of tight bullet patterns.
A short, timed score-attack shmup — usually a frantic two-to-five-minute run.
The brain of the team calling the plays mid-match.
Silently throttled by the algorithm — no notice, no flag, just dead reach.
Moving through life with player energy, integrity and style intact.
Meditative practice of 'entering' a desired reality, usually a fictional one.