Results for “throw me something mister”
The traditional Mardi Gras shout to a float rider — toss me some beads.
To blame or sacrifice a colleague to save yourself.
To lose a winning game through bad play, sometimes on purpose.
Blowing a winnable game through bad decisions — losing a lead you should've closed out.
To have a full-blown tantrum.
Wasted on lean — or, depending on tone, just incredibly cool.
A veiled, contemptuous insult — disrespect you barely have to spell out.
Artful, indirect contempt — an insult you don't even have to say out loud.
Effortlessly lifting heavy weights.
To slam dunk the ball
To go all out, give it everything you got, whether on the mic, the floor, or in a battle.
Hitting your moves or poses with full force and confidence — really going for it.
Ironic plea to developers to fix a falling price
Inversion of "probably nothing," plainly bullish
A blocked jab into an instant throw — the cheapest reset in fighting games.
Give me / pass me (something).
Conversational opener — 'listen, I want to ask you something'.
Houston alt-name for chopped and screwed.
Someone acting flashy over something newly acquired.
Something very easy (PR)
A mess — usually 'to make a hames of' something
Something that transforms the situation.
The ultimate Valley-girl expression of disgust — 'that's so gross I could throw up.'
A self-roasting confession of something embarrassing you actually did — 'not me crying at a commercial.'
Releasing a grenade at the top of a jump for a long, consistent throw.
Real-time read on where the enemies are and what they're about to do.
The defender who ditches the objective to hunt attackers from behind.
Forcibly shoving an enemy around: knockbacks, pulls, knockups.
Super-charged lane creeps you earn for wiping all of the enemy's barracks.
A neutral camp you beat up to recruit mercs that push a lane for you.
A beefy character whose whole job is to soak damage for the squad.
Buying low and selling high on items to turn a profit — merchanting.
The window when the boss is actually hittable — make it count.
Dead air in a fight — the boss is untargetable and you can't deal damage.
A weapon that chews through health and shields stupidly fast.
The Fall Guys obstacle round you scramble up while elimination slime rises beneath you.
Offensive pressure you pile on while the opponent gets up off the floor.
An attack string with a tiny gap that stuffs anyone who tries to mash out.
An attack timed to land on its dying active frames as they wake up — max plus frames.
A downward-launching hit you can sometimes jump out of, unlike a true spike.