Results for “not today Satan, not today”
Defiant refusal to let anything — a person, a temptation, a bad day — win.
Head-in-hands emote — watching it all fall apart.
Softener that warns something blunt is incoming.
Not very bright; a bit dim.
Not very good.
No way; that's not true
A shot that touches only net, no rim
A pairing you actively can't stand
Airs and graces; ideas above one's station
Taking both hands and both feet off the bike mid-air.
A self-roasting confession of something embarrassing you actually did — 'not me crying at a commercial.'
The revivable bleed-out state in squad BRs — DBNO.
The reminder that you came to compete, not to make friends.
A vanilla slice pastry.
Debate over whether a physique is drug-free or enhanced.
A powerful sustained high pitch, usually in a final chorus.
A one-hundred-dollar bill.
A preface warning that a blunt opinion is coming.
The customary notice period before leaving a job.
Queen song used to keep CPR compression rhythm
Slogan reminding people a costume is not an invitation to touch or harass.
An entirely different thing.
A thick roll of cash folded and tied off — a fat wad of bills.
Sarcastic understatement hinting that some crypto news is actually a huge deal.
The euphoric moment your crush, idol, or favorite finally acknowledges you.
A mantra about staying detached, chasing travel and freedom instead of getting attached.
An anime/manga genre where the hero gets transported to another world, often after dying.
Polari for a dull or unavailable man — 'naff' here meaning ordinary, possibly 'not available for...'.
Repositioning to another spot when the enemy shows up somewhere else.
Blowing open a reinforced wall or hatch nothing else can touch.
The player who farms the jungle and roams to gank, not a lane.
Killing your own creep so the enemy gets nothing for it.
Any playable character in Smite, deity or not.
PKing in cheap gear purely to annoy someone and waste their supplies, not to win.
Gambling items or gold against another player in a duel.
Switching to another server to find resources or dodge danger.
A gear set whose bonus fires off on a random chance, not on demand.
Downed into a crawling bleed-out state, not dead yet.
Loot that spawns out in the world, not from crates or crafting.
Cancelling a move's start-up into another move to steal extra range.