Results for “main character syndrome”
Acting online like the world is a film and you're the lead everyone tuned in to watch.
Whichever poor soul Twitter has collectively decided to dunk on for the next 18 hours.
The vibe of moving through life like you're the protagonist and everyone else is supporting cast.
Someone living life like they're the star of their own movie — full main character energy.
The tank that leads the charge and shields the whole team.
Your primary account — the one with your real name and face on it.
Slowly building muscle at maintenance calories, no bulk/cut.
Calorie level that holds bodyweight steady.
The member who carries a group's toughest vocal parts.
The member recognized as the group's strongest dancer.
The member who leads a group's rap parts.
The general prison population, or the mass move to chow.
One's primary romantic partner.
The biggest stage at a festival, with the top acts and the wildest production.
A backup fighter you keep ready for one specific bad matchup.
Posting thirsty content from your real, public account instead of the burner.
resentment of high achievers
Walking with arms flared as if you have huge lats.
A character whose presence brings you emotional comfort
A patient endlessly demanding trivial comfort tasks
Fixing malfunctioning equipment by hitting it
Anxious new parents attending repeatedly for minor things
Covering doctors avoiding big decisions until Monday
Male / Female Main Character in a romance novel.
The main character or protagonist
Describes the vibe or energy something gives off — 'it's giving main character energy.'
Any playable character in Smite, deity or not.
The HotS team's main base structure; smash it and you win.
A low-level character decked out in gear way above its level.
A beefy character whose whole job is to soak damage for the squad.
An alt character that exists purely to hold your stuff.
Your character in an MMO.
Your character's drip — cosmetic gear that overrides how your actual stuff looks.
Your character's go-to combo — reliable, easy, the one you'll do a thousand times.
The invisible zone on a character that has to be touched for a hit to land.
A hitbox that sticks out past the character's hurtbox, so the limb can't be hit.
The brief freeze-frame both characters share the instant an attack connects.
A character built to keep you at arm's length and chip you from afar.
A Ryu/Ken-style character with a fireball, an anti-air uppercut and a forward-moving kick.
The swaying lunge that lets Mishima characters slide into your face.