Results for “ini”
Starting the teamfight — the hero with lockdown dives in first and opens the brawl.
A flashy execution-style melee on an enemy who never saw it coming.
Beefy reinforcement minion that spawns after an inhibitor falls.
A combo you can loop forever while the opponent's stuck eating it.
Keeps Link's sword hitbox live long after the swing ends.
Stringing kills or pickups together to keep a score multiplier alive.
Doric word for a girl or young woman.
Passing contraband cell-to-cell on a length of string.
Deeply and proudly Trinidadian to the core.
Slowly building muscle at maintenance calories, no bulk/cut.
A short, aggressive calorie deficit for quick fat loss.
Visible muscle separation from low body fat.
Pouring in shots on a hot night
Playing so well it looks like a teaching demo
Scoring inside while absorbing a foul
A short-format release, roughly an EP.
Easing into the week by doing the least on Mondays.
Wry label for any miserable, character-building ordeal.
A fraudulent, cut-price clinic staffed by students
A small halfpipe shorter than the rider, with no vert.
Raining very heavily.
Easing into the work week by doing only the essentials on Monday.
When a ghost resurfaces out of nowhere acting like they never disappeared at all.
Landing the killing blow on a minion to grab its gold.
The AI minions and jungle monsters you farm for gold and XP.
Creep Score — how many minions and jungle camps you've killed.
Wiping a whole minion wave fast, usually with AoE.
Holding the minion wave by your tower with only last hits, starving the enemy.
Letting your wave snowball by killing only a few enemy minions, for a big crash later.
Base structure that, once destroyed, makes a lane spawn super minions.
How fast and cleanly a hero can wipe out a minion wave.
Standing near a clashing minion wave to hoover up the XP in HotS.
Taking the kill yourself instead of risking the enemy escaping, even if a teammate could've finished it.
Flicking a prayer on and off each tick so it protects you without draining points.
Enemy's one hit from going down — finish them.
Finishing off a downed enemy instead of chasing the squad.
Instantly gaining health or shield when you eliminate an opponent.
A player who lives in training mode digging up tech and combos.
Full completion run: grab everything before you finish.
Beat the game collecting the bare minimum possible.